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How can I combat and prevent hacking on a vanilla Minecraft server?



The Next CEO of Stack OverflowMinecraft 1.3.1 vanilla server and access rights?Why isn't spawn-protection protecting the spawn?Where is my minecraft server's spawnpoint?Minecraft server 1.6.2 (Vanilla), keepinventoryMob grinder design to prevent vanilla server load/lag?How big an area is spawn chunk(s)Can't keep up! Did the system time change, or is the server overloaded?Minecraft Vanilla Server and Cracked Clients?Very poor performance on SMP mob farmWhy is my mob farm not allowing me to grab XP orbs in Minecraft? How can I fix it?










2















I have a vanilla minecraft server (1.8.7) and I've taken some measures to prevent hacking, but I still have people logging in and breaking stuff at spawn.



Here are some things I've tried to prevent hacking:




  1. Ops.json file is read-only, which is preventing people from adding themselves as OP using certain software.

  2. Command blocks constantly change gamemodes from creative to survivor for anyone in creative that isn't me.

  3. Command blocks kill any activated TNT in the spawn protected area.

  4. Books and quills are removed from peoples inventories to prevent them from using them to hack.

  5. The spawn-protection setting in server.properties set to about 70 (but people are still managing to break individual blocks somehow).

  6. Ban people who are cheating (but I can't always be online)

I've also read that the Bukkit anti-cheat mods aren't 100% when it comes to hacked clients themselves.



Is there anything else I can do to prevent people from logging in and breaking stuff? I have some loyal players and I hate having to do roll-backs and make everyone lose hours of work on the server...










share|improve this question
























  • I don't think that vanilla Minecraft can help here. Please consider installing anticheat mods, or mods such as logblock where you can see who modified the blocks.

    – BlueWizard
    Jul 20 '15 at 23:14
















2















I have a vanilla minecraft server (1.8.7) and I've taken some measures to prevent hacking, but I still have people logging in and breaking stuff at spawn.



Here are some things I've tried to prevent hacking:




  1. Ops.json file is read-only, which is preventing people from adding themselves as OP using certain software.

  2. Command blocks constantly change gamemodes from creative to survivor for anyone in creative that isn't me.

  3. Command blocks kill any activated TNT in the spawn protected area.

  4. Books and quills are removed from peoples inventories to prevent them from using them to hack.

  5. The spawn-protection setting in server.properties set to about 70 (but people are still managing to break individual blocks somehow).

  6. Ban people who are cheating (but I can't always be online)

I've also read that the Bukkit anti-cheat mods aren't 100% when it comes to hacked clients themselves.



Is there anything else I can do to prevent people from logging in and breaking stuff? I have some loyal players and I hate having to do roll-backs and make everyone lose hours of work on the server...










share|improve this question
























  • I don't think that vanilla Minecraft can help here. Please consider installing anticheat mods, or mods such as logblock where you can see who modified the blocks.

    – BlueWizard
    Jul 20 '15 at 23:14














2












2








2








I have a vanilla minecraft server (1.8.7) and I've taken some measures to prevent hacking, but I still have people logging in and breaking stuff at spawn.



Here are some things I've tried to prevent hacking:




  1. Ops.json file is read-only, which is preventing people from adding themselves as OP using certain software.

  2. Command blocks constantly change gamemodes from creative to survivor for anyone in creative that isn't me.

  3. Command blocks kill any activated TNT in the spawn protected area.

  4. Books and quills are removed from peoples inventories to prevent them from using them to hack.

  5. The spawn-protection setting in server.properties set to about 70 (but people are still managing to break individual blocks somehow).

  6. Ban people who are cheating (but I can't always be online)

I've also read that the Bukkit anti-cheat mods aren't 100% when it comes to hacked clients themselves.



Is there anything else I can do to prevent people from logging in and breaking stuff? I have some loyal players and I hate having to do roll-backs and make everyone lose hours of work on the server...










share|improve this question
















I have a vanilla minecraft server (1.8.7) and I've taken some measures to prevent hacking, but I still have people logging in and breaking stuff at spawn.



Here are some things I've tried to prevent hacking:




  1. Ops.json file is read-only, which is preventing people from adding themselves as OP using certain software.

  2. Command blocks constantly change gamemodes from creative to survivor for anyone in creative that isn't me.

  3. Command blocks kill any activated TNT in the spawn protected area.

  4. Books and quills are removed from peoples inventories to prevent them from using them to hack.

  5. The spawn-protection setting in server.properties set to about 70 (but people are still managing to break individual blocks somehow).

  6. Ban people who are cheating (but I can't always be online)

I've also read that the Bukkit anti-cheat mods aren't 100% when it comes to hacked clients themselves.



Is there anything else I can do to prevent people from logging in and breaking stuff? I have some loyal players and I hate having to do roll-backs and make everyone lose hours of work on the server...







minecraft minecraft-server






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited 33 mins ago









Robotnik♦

27.2k43127227




27.2k43127227










asked Jul 14 '15 at 23:36









theBeakstheBeaks

3831416




3831416












  • I don't think that vanilla Minecraft can help here. Please consider installing anticheat mods, or mods such as logblock where you can see who modified the blocks.

    – BlueWizard
    Jul 20 '15 at 23:14


















  • I don't think that vanilla Minecraft can help here. Please consider installing anticheat mods, or mods such as logblock where you can see who modified the blocks.

    – BlueWizard
    Jul 20 '15 at 23:14

















I don't think that vanilla Minecraft can help here. Please consider installing anticheat mods, or mods such as logblock where you can see who modified the blocks.

– BlueWizard
Jul 20 '15 at 23:14






I don't think that vanilla Minecraft can help here. Please consider installing anticheat mods, or mods such as logblock where you can see who modified the blocks.

– BlueWizard
Jul 20 '15 at 23:14











3 Answers
3






active

oldest

votes


















1














I tried giving everyone adventure mode using a clock, but the hacked clients seem to get around that somehow. I ended up solving the problem by increasing my spawn protection to a lot and also making sure the ops.json file was read only (even at the server level). When I need to, I can use root to set chmod the file and edit it and set it back.






share|improve this answer






























    0














    Use a whitelist and player-vetting



    Rather than being reactive and banning problem players, be proactive and restrict connections only to the people you personally allow.



    Players can act as a vetting service for new players too: if they refer their friends, there's a level of trust and your chances of adding a troll is significantly reduced.



    From the Minecraft Server/Admin Console:



    # Enable/Disable the Whitelist
    /whitelist on
    /whitelist off

    # Add/Remove a player to the Whitelist
    /whitelist add <PlayerName>
    /whitelist remove <PlayerName>

    # List all players currently whitelisted
    /whitelist list


    You can also modify the whitelist manually, by enabling it in server.properties and then adding names to white-list.txt (or in later versions, whitelist.json). If you modify these files while the server is running you can force a reload without restarting the server:



    # Reload the whitelist from disk
    /whitelist reload


    Note that OPs will bypass the whitelist, so no need to add them to the list explicitly.





    share






























      -1














      Try making a redstone clock, and attaching a command block to it. In the command block, input this command: /gamemode 2 @a[x=(centre of your spawn X), y=(Y of your spawn), z=(Z of your spawn), r=(The radius you want) . That will give Adventure mode to anyone within the custom Radius of your spawn.






      share|improve this answer

























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        3 Answers
        3






        active

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        3 Answers
        3






        active

        oldest

        votes









        active

        oldest

        votes






        active

        oldest

        votes









        1














        I tried giving everyone adventure mode using a clock, but the hacked clients seem to get around that somehow. I ended up solving the problem by increasing my spawn protection to a lot and also making sure the ops.json file was read only (even at the server level). When I need to, I can use root to set chmod the file and edit it and set it back.






        share|improve this answer



























          1














          I tried giving everyone adventure mode using a clock, but the hacked clients seem to get around that somehow. I ended up solving the problem by increasing my spawn protection to a lot and also making sure the ops.json file was read only (even at the server level). When I need to, I can use root to set chmod the file and edit it and set it back.






          share|improve this answer

























            1












            1








            1







            I tried giving everyone adventure mode using a clock, but the hacked clients seem to get around that somehow. I ended up solving the problem by increasing my spawn protection to a lot and also making sure the ops.json file was read only (even at the server level). When I need to, I can use root to set chmod the file and edit it and set it back.






            share|improve this answer













            I tried giving everyone adventure mode using a clock, but the hacked clients seem to get around that somehow. I ended up solving the problem by increasing my spawn protection to a lot and also making sure the ops.json file was read only (even at the server level). When I need to, I can use root to set chmod the file and edit it and set it back.







            share|improve this answer












            share|improve this answer



            share|improve this answer










            answered Dec 14 '15 at 6:53









            theBeakstheBeaks

            3831416




            3831416























                0














                Use a whitelist and player-vetting



                Rather than being reactive and banning problem players, be proactive and restrict connections only to the people you personally allow.



                Players can act as a vetting service for new players too: if they refer their friends, there's a level of trust and your chances of adding a troll is significantly reduced.



                From the Minecraft Server/Admin Console:



                # Enable/Disable the Whitelist
                /whitelist on
                /whitelist off

                # Add/Remove a player to the Whitelist
                /whitelist add <PlayerName>
                /whitelist remove <PlayerName>

                # List all players currently whitelisted
                /whitelist list


                You can also modify the whitelist manually, by enabling it in server.properties and then adding names to white-list.txt (or in later versions, whitelist.json). If you modify these files while the server is running you can force a reload without restarting the server:



                # Reload the whitelist from disk
                /whitelist reload


                Note that OPs will bypass the whitelist, so no need to add them to the list explicitly.





                share



























                  0














                  Use a whitelist and player-vetting



                  Rather than being reactive and banning problem players, be proactive and restrict connections only to the people you personally allow.



                  Players can act as a vetting service for new players too: if they refer their friends, there's a level of trust and your chances of adding a troll is significantly reduced.



                  From the Minecraft Server/Admin Console:



                  # Enable/Disable the Whitelist
                  /whitelist on
                  /whitelist off

                  # Add/Remove a player to the Whitelist
                  /whitelist add <PlayerName>
                  /whitelist remove <PlayerName>

                  # List all players currently whitelisted
                  /whitelist list


                  You can also modify the whitelist manually, by enabling it in server.properties and then adding names to white-list.txt (or in later versions, whitelist.json). If you modify these files while the server is running you can force a reload without restarting the server:



                  # Reload the whitelist from disk
                  /whitelist reload


                  Note that OPs will bypass the whitelist, so no need to add them to the list explicitly.





                  share

























                    0












                    0








                    0







                    Use a whitelist and player-vetting



                    Rather than being reactive and banning problem players, be proactive and restrict connections only to the people you personally allow.



                    Players can act as a vetting service for new players too: if they refer their friends, there's a level of trust and your chances of adding a troll is significantly reduced.



                    From the Minecraft Server/Admin Console:



                    # Enable/Disable the Whitelist
                    /whitelist on
                    /whitelist off

                    # Add/Remove a player to the Whitelist
                    /whitelist add <PlayerName>
                    /whitelist remove <PlayerName>

                    # List all players currently whitelisted
                    /whitelist list


                    You can also modify the whitelist manually, by enabling it in server.properties and then adding names to white-list.txt (or in later versions, whitelist.json). If you modify these files while the server is running you can force a reload without restarting the server:



                    # Reload the whitelist from disk
                    /whitelist reload


                    Note that OPs will bypass the whitelist, so no need to add them to the list explicitly.





                    share













                    Use a whitelist and player-vetting



                    Rather than being reactive and banning problem players, be proactive and restrict connections only to the people you personally allow.



                    Players can act as a vetting service for new players too: if they refer their friends, there's a level of trust and your chances of adding a troll is significantly reduced.



                    From the Minecraft Server/Admin Console:



                    # Enable/Disable the Whitelist
                    /whitelist on
                    /whitelist off

                    # Add/Remove a player to the Whitelist
                    /whitelist add <PlayerName>
                    /whitelist remove <PlayerName>

                    # List all players currently whitelisted
                    /whitelist list


                    You can also modify the whitelist manually, by enabling it in server.properties and then adding names to white-list.txt (or in later versions, whitelist.json). If you modify these files while the server is running you can force a reload without restarting the server:



                    # Reload the whitelist from disk
                    /whitelist reload


                    Note that OPs will bypass the whitelist, so no need to add them to the list explicitly.






                    share











                    share


                    share










                    answered 4 mins ago









                    Robotnik♦Robotnik

                    27.2k43127227




                    27.2k43127227





















                        -1














                        Try making a redstone clock, and attaching a command block to it. In the command block, input this command: /gamemode 2 @a[x=(centre of your spawn X), y=(Y of your spawn), z=(Z of your spawn), r=(The radius you want) . That will give Adventure mode to anyone within the custom Radius of your spawn.






                        share|improve this answer





























                          -1














                          Try making a redstone clock, and attaching a command block to it. In the command block, input this command: /gamemode 2 @a[x=(centre of your spawn X), y=(Y of your spawn), z=(Z of your spawn), r=(The radius you want) . That will give Adventure mode to anyone within the custom Radius of your spawn.






                          share|improve this answer



























                            -1












                            -1








                            -1







                            Try making a redstone clock, and attaching a command block to it. In the command block, input this command: /gamemode 2 @a[x=(centre of your spawn X), y=(Y of your spawn), z=(Z of your spawn), r=(The radius you want) . That will give Adventure mode to anyone within the custom Radius of your spawn.






                            share|improve this answer















                            Try making a redstone clock, and attaching a command block to it. In the command block, input this command: /gamemode 2 @a[x=(centre of your spawn X), y=(Y of your spawn), z=(Z of your spawn), r=(The radius you want) . That will give Adventure mode to anyone within the custom Radius of your spawn.







                            share|improve this answer














                            share|improve this answer



                            share|improve this answer








                            edited Apr 30 '16 at 4:03









                            PrOdIgY CaRcAsS

                            468414




                            468414










                            answered Aug 17 '15 at 13:07









                            KezKez

                            31719




                            31719



























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A History of the Indian-Subcontinent from 7000 BC to AD 1200The Kashmir Series: Glimpses of Kashmiri Culture – Vivekananda Kendra, Kanyakumari (p. 57).Al-Hind: Early Medieval India and the Expansion of Islam, 7th–11th CenturiesHistory of GopāchalaLand of Two Rivers: A History of Bengal from the Mahabharata to MujibEuropean Trade and Colonial ConquestA History of IndiaA Comprehensive History Of Ancient India (3 Vol. Set)"The Last Years of Cholas: The decline and fall of a dynasty"the originalFascinating Hindutva: Saffron Politics and Dalit MobilisationGazetteer of the province of OudhAl- Hind: The slave kings and the Islamic conquest. 2"Shahi Family"The Cambridge history of Islam"Ameer Nasir-ood-deen Subooktugeen"Gazetteer of the Attock District, 1930, Part 1Land of seven rivers: History of India's GeographyTemple Desecration and Indo-Muslim StatesIslam in South Asia: A Short HistoryBeyond Orientalism: The Work of Wilhelm Halbfass and Its Impact on Indian and Cross-cultural StudiesThe Making of Terrorism in Pakistan: Historical and Social Roots of ExtremismOrnament in Indian ArchitectureA historical review of Hindu India: 300 B.C. to 1200 A.D."Indian States and Union Territories"Islam in South Asia: A Short HistoryA Brief History of the Indian PeoplesThe Modern ReviewDelhi Sultanate"Battuta's Travels: Delhi, capital of Muslim India"the original"Timur – conquest of India"the originalIndia HandbookBhaktiThe Four Denomination of Hinduism10.1007/s11407-008-9049-925691067"Vijayanagara Research Project::Elephant Stables"10.2307/26465262646526Historical Dictionary of the TamilsBihar General Knowledge DigestMapping Bihar: From Medieval to Modern TimesPopular Literature and Pre-modern Societies in South AsiaA manual of the Kistna district in the presidency of MadrasAncient Indian History and CivilizationFragmented Memories: Struggling to be Tai-Ahom in India"The Islamic World to 1600: Rise of the Great Islamic Empires (The Mughal Empire)"the originalDynasties: A Global History of Power, 1300–1800, p. 105"Whose fort is it anyway"10.1111/0020-8833.000532600793Development Centre Studies The World Economy Historical Statistics: Historical Statistics"India's Deindustrialization in the 18th and 19th Centuries"The Mughal Empire, p. 190"The Long Globalization and Textile Producers in India"The Mughal World: Life in India's Last Golden AgeAurangzeb: The Life and Legacy of India's Most Controversial KingIn the Shadow of the Taj: A Portrait of Agra"Iran in the Age of the Raj"p. 8610.2307/20539802053980Delhi, the Capital of IndiaAn Advanced History of Modern India"Journal of the Tanjore Maharaja Serfoji's Sarasvati Mahal Library"The Rediscovery of India: A New SubcontinentIslamic Renaissance In South Asia (1707–1867) : The Role Of Shah Waliallah & His SuccessorsAn Advanced History of Modern IndiaThe Great Maratha Mahadaji Scindia"Full text of "Selections from the papers of Lord Metcalfe; late governor-general of India, governor of Jamaica, and governor-general of Canada""The Discovery Of IndiaThe Sacred City of the Hindus: An Account of Benares in Ancient and Modern TimesResurrecting Banaras: Urban Space, Architecture and Religious BoundariesFaith & Philosophy of Sikhism"Missiles mainstay of Pak's N-arsenal"History Modern India By S.N. Sen"Sirajuddaula"ArchivedLongman History & Civics (Dual Government in Bengal)Madhya Pradesh National Means-Cum-Merit Scholarship Exam (Warren Hasting's system of Dual Government)A Military History of Britain: from 1775 to the PresentIndian Cultural Heritage Perspective For TourismHindu Rulers, Muslim Subjects: Islam, Rights, and the History of KashmirIndian HistoryAn Atlas and Survey of South Asian HistoryAn Historical Account of the British Trade Over the Caspian SeaIndian Merchants and Eurasian Trade, 1600–1750The Indian diaspora in Central Asia and its trade, 1550–1900From Constantinople to the home of Omar Khayyam: travels in Transcaucasia and northern Persia for historic and literary researchA journey from Bengal to England: through the northern part of India, Kashmire, Afghanistan, and Persia, and into Russia, by the Caspian-SeaA Second Journey through Persia, Armenia, and Asia Minor, to Constantinople, between the Years 1810 and 1816Reports from the consuls of the United States, 1887Portugal and its Empire, 1250–1800 (Collected Essays in Memory of Glenn J. Ames).: Portuguese Studies Review, Vol. 17, No. 1The Dutch Power in Kerala, 1729–1758http://mod.nic.inArchivedDossier Goa – A Recusa do Sacrifício InútilAn Imperial Crisis in British India: The Manipur Uprising of 1891The Truth of Babri Mosque"Kolkata (Calcutta) : History"the original"Robert Clive, Baron Clive, 'Clive of India', 1725–1774""The Transformation from a Pre-Colonial to a Colonial Order: The Case of India"10.2307/25955872595587A versatile geniusArchived10.1109/MWSYM.1997.602854"Rabindranath Tagore on Education"the original"Essay on 'Derozio and the Young Bengal Movement'"Poverty and Famines: An Essay on Entitlement and Deprivation"Plague"the originalPopulation Growth and Land Use"Reintegrating India with the World Economy""Census Of India 1931"A history of modern India, 1480–1950"'India's well-timed diversification of army helped democracy' | Business Standard News"Bal Gangadhar Tilak: Struggle for Swaraj"Participants from the Indian subcontinent in the First World War""Commonwealth War Graves Commission Annual Report 2007–2008 Online"the original1462689197110.1017/s0010417500016534178920Eurocentrism: a marxian critical realist critique"Ranjit Guha, "On Some Aspects of Historiography of Colonial India""10.2307/2168385216838510.7202/016593ar"Harvard scholar says the idea of India dates to a much earlier time than the British or the Mughals""In The Footsteps of Pilgrims""India's spiritual landscape: The heavens and the earth""India: A Sacred Geography by Diana L Eck – review"Modern India: The Origins of an Asian Democracy10.2307/21694222169422964322464"The Indian Subcontinent and 'Out of Africa 1'"254043308Encyclopedia of World ReligionsThe Evolution and History of Human Populations in South Asia: Inter-disciplinary Studies in Archaeology, Biological Anthropology, Linguistics and Genetics"The Early Paleolithic of the Indian Subcontinent: Hominin Colonization, Dispersals and Occupation History"Ancient Indian History and CivilizationAncient Indian Social History: Some Interpretationsthe originalIndia Before EuropeA Concise History of Modern India"The beginning of the historical period, c. 500–150 BCE"full textA History of Indiathe originalexcerpt and text searchexcerptexcerptAn Economic History of India: From Pre-Colonial Times to 1991excerpt and text searchexcerpt and text searchIndia as known to the ancient world10.1111/j.1468-0289.1985.tb00391.x2597191onlineThe History of India, as told by its own historians. The Muhammadan Periodonline editionHans William Brown research collection on 19th-century missionary work in India, 1882–1932, Ms. Coll. 1033, Kislak Center for Special Collections, Rare Books and Manuscripts, University of Pennsylvaniaee