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How does one create an Ender Crystal-summoning Eye of Ender
Announcing the arrival of Valued Associate #679: Cesar Manara
Planned maintenance scheduled April 17/18, 2019 at 00:00UTC (8:00pm US/Eastern)How do I create an Ender Portal using commands?Testing for a Certain StructureChanging a Wolf's health after summoning it does not workVertically stacked armor stands should have increasing scores, but don'tSquid detection systemMinecart ejection and deletion?How can one get a non-destructive ender dragon?Summoning Fireball via a command on xbox oneExample Gamerule to run function when custom block placed without command blocks in 1.13why does my scoreboard not work?
.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;
Out of curiosity, and the want to use something similar in a map I'm creating, I want to create a system that essentially makes an Eye of Ender invisible, then causes it to summon Ender Crystals beneath it. For simplicity in not making Minecraft search vast areas of land for the crystals, I made a minecraft.used:minecraft.ender_eye
scoreboard named eyeUse
. My current system of commands to do this feat is this;
execute as @a at @s if score @s eyeUse matches 1 run effect give @e[type=minecraft:eye_of_ender] invisibility 9999 1 true
execute as @a at @s if score @s eyeUse matches 1 run summon minecraft:end_crystal ~ ~-1 ~
execute as @a at @s if score @s eyeUse matches 1 run scoreboard players reset @s eyeUse
However, this doesn't seem to be working. I've attempted to swap as
and at
(as I couldn't remember their order for scanning for all and then executing for one, but I believe my current is correct). The scoreboard is, in fact, increasing, and seeing as I've made similar command systems I'm confused as to why this isn't working. I'm using 1.13 Java Edition.
minecraft minecraft-commands
add a comment |
Out of curiosity, and the want to use something similar in a map I'm creating, I want to create a system that essentially makes an Eye of Ender invisible, then causes it to summon Ender Crystals beneath it. For simplicity in not making Minecraft search vast areas of land for the crystals, I made a minecraft.used:minecraft.ender_eye
scoreboard named eyeUse
. My current system of commands to do this feat is this;
execute as @a at @s if score @s eyeUse matches 1 run effect give @e[type=minecraft:eye_of_ender] invisibility 9999 1 true
execute as @a at @s if score @s eyeUse matches 1 run summon minecraft:end_crystal ~ ~-1 ~
execute as @a at @s if score @s eyeUse matches 1 run scoreboard players reset @s eyeUse
However, this doesn't seem to be working. I've attempted to swap as
and at
(as I couldn't remember their order for scanning for all and then executing for one, but I believe my current is correct). The scoreboard is, in fact, increasing, and seeing as I've made similar command systems I'm confused as to why this isn't working. I'm using 1.13 Java Edition.
minecraft minecraft-commands
add a comment |
Out of curiosity, and the want to use something similar in a map I'm creating, I want to create a system that essentially makes an Eye of Ender invisible, then causes it to summon Ender Crystals beneath it. For simplicity in not making Minecraft search vast areas of land for the crystals, I made a minecraft.used:minecraft.ender_eye
scoreboard named eyeUse
. My current system of commands to do this feat is this;
execute as @a at @s if score @s eyeUse matches 1 run effect give @e[type=minecraft:eye_of_ender] invisibility 9999 1 true
execute as @a at @s if score @s eyeUse matches 1 run summon minecraft:end_crystal ~ ~-1 ~
execute as @a at @s if score @s eyeUse matches 1 run scoreboard players reset @s eyeUse
However, this doesn't seem to be working. I've attempted to swap as
and at
(as I couldn't remember their order for scanning for all and then executing for one, but I believe my current is correct). The scoreboard is, in fact, increasing, and seeing as I've made similar command systems I'm confused as to why this isn't working. I'm using 1.13 Java Edition.
minecraft minecraft-commands
Out of curiosity, and the want to use something similar in a map I'm creating, I want to create a system that essentially makes an Eye of Ender invisible, then causes it to summon Ender Crystals beneath it. For simplicity in not making Minecraft search vast areas of land for the crystals, I made a minecraft.used:minecraft.ender_eye
scoreboard named eyeUse
. My current system of commands to do this feat is this;
execute as @a at @s if score @s eyeUse matches 1 run effect give @e[type=minecraft:eye_of_ender] invisibility 9999 1 true
execute as @a at @s if score @s eyeUse matches 1 run summon minecraft:end_crystal ~ ~-1 ~
execute as @a at @s if score @s eyeUse matches 1 run scoreboard players reset @s eyeUse
However, this doesn't seem to be working. I've attempted to swap as
and at
(as I couldn't remember their order for scanning for all and then executing for one, but I believe my current is correct). The scoreboard is, in fact, increasing, and seeing as I've made similar command systems I'm confused as to why this isn't working. I'm using 1.13 Java Edition.
minecraft minecraft-commands
minecraft minecraft-commands
asked 3 mins ago
EarthToAccessEarthToAccess
4869
4869
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