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Overloading istream>> to read comma-separated input


Class to read comma separated data from diskCalculator - C++ operator-overloadingSelecting results as a comma-separated stringCreating an istream peekerCustomized streambuffer for C++ istreamC++ operator overloading for matrix operationsC++ operator overloading for matrix operations - follow-upEncapsulation preserving operator= overloading in C++Operator Overloading Tricks in C++C++ Read istream into string with exceptions













6












$begingroup$


I have the following very simple class:



class accusation

private:
std::string murderer;
std::string weapon;
std::string place;
public:
accusation() = default;
accusation(std::string, std::string, std::string);
friend std::ostream& operator<<(std::ostream&, const accusation&);
friend std::istream& operator>>(std::istream&, accusation&);
;


I have overloaded my extraction from istream operator as follows:



std::istream& operator>>(std::istream& is, accusation& readable)

std::vector<std::string> accusation;
std::string token, word;
//divide by commas
while (std::getline(is, token, ','))

std::string pushable;
std::stringstream ss(token);
while (ss >> word) pushable += word + " ";
if (pushable.size() != 0) pushable.pop_back(); //remove that last white space
std::transform(pushable.begin(), pushable.end(), pushable.begin(), ::tolower);
accusation.push_back(pushable);

if (accusation.size() == 3)

is.clear();
bool valid false ;
//check it matches one of the clue::characters
for (const auto& character : clue::characters)
if (accusation[0] == character)

valid = true;
break;

if (valid)

valid = false;
//check it matches one of the clue::weapons
for (const auto& weapon : clue::weapons)
if (accusation[1] == weapon)

valid = true;
break;

if (valid)

valid = false;
//check it matches one of the clue::places
for (const auto& place : clue::places)
if (accusation[2] == place)

valid = true;
break;

if (valid)

readable.murderer = accusation[0];
readable.weapon = accusation[1];
readable.place = accusation[2];

else
is.setstate(std::ios_base::failbit);

else
is.setstate(std::ios_base::failbit);

else
is.setstate(std::ios_base::failbit);

else
is.setstate(std::ios_base::failbit);
return is;



I am reading input as green, dagger, kitchen and storing it in my accusation. The first element has to be in clue::characters (an array of possible game characters), second element in clue::weapons, and third element in clue::places.



Can somebody suggest a cleaner way to overload this operator? The code works as expected, but I believe that there is a lot of space for improvements. Any push into the right direction is highly appreciated.










share|improve this question









New contributor




Daniel Duque is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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$endgroup$







  • 1




    $begingroup$
    Welcome to CR, Could you please change the title to show the requirement from business/exercise point of view rather than your concerns. Concerns should go into the body of the question. :)
    $endgroup$
    – 422_unprocessable_entity
    11 hours ago















6












$begingroup$


I have the following very simple class:



class accusation

private:
std::string murderer;
std::string weapon;
std::string place;
public:
accusation() = default;
accusation(std::string, std::string, std::string);
friend std::ostream& operator<<(std::ostream&, const accusation&);
friend std::istream& operator>>(std::istream&, accusation&);
;


I have overloaded my extraction from istream operator as follows:



std::istream& operator>>(std::istream& is, accusation& readable)

std::vector<std::string> accusation;
std::string token, word;
//divide by commas
while (std::getline(is, token, ','))

std::string pushable;
std::stringstream ss(token);
while (ss >> word) pushable += word + " ";
if (pushable.size() != 0) pushable.pop_back(); //remove that last white space
std::transform(pushable.begin(), pushable.end(), pushable.begin(), ::tolower);
accusation.push_back(pushable);

if (accusation.size() == 3)

is.clear();
bool valid false ;
//check it matches one of the clue::characters
for (const auto& character : clue::characters)
if (accusation[0] == character)

valid = true;
break;

if (valid)

valid = false;
//check it matches one of the clue::weapons
for (const auto& weapon : clue::weapons)
if (accusation[1] == weapon)

valid = true;
break;

if (valid)

valid = false;
//check it matches one of the clue::places
for (const auto& place : clue::places)
if (accusation[2] == place)

valid = true;
break;

if (valid)

readable.murderer = accusation[0];
readable.weapon = accusation[1];
readable.place = accusation[2];

else
is.setstate(std::ios_base::failbit);

else
is.setstate(std::ios_base::failbit);

else
is.setstate(std::ios_base::failbit);

else
is.setstate(std::ios_base::failbit);
return is;



I am reading input as green, dagger, kitchen and storing it in my accusation. The first element has to be in clue::characters (an array of possible game characters), second element in clue::weapons, and third element in clue::places.



Can somebody suggest a cleaner way to overload this operator? The code works as expected, but I believe that there is a lot of space for improvements. Any push into the right direction is highly appreciated.










share|improve this question









New contributor




Daniel Duque is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$







  • 1




    $begingroup$
    Welcome to CR, Could you please change the title to show the requirement from business/exercise point of view rather than your concerns. Concerns should go into the body of the question. :)
    $endgroup$
    – 422_unprocessable_entity
    11 hours ago













6












6








6


1



$begingroup$


I have the following very simple class:



class accusation

private:
std::string murderer;
std::string weapon;
std::string place;
public:
accusation() = default;
accusation(std::string, std::string, std::string);
friend std::ostream& operator<<(std::ostream&, const accusation&);
friend std::istream& operator>>(std::istream&, accusation&);
;


I have overloaded my extraction from istream operator as follows:



std::istream& operator>>(std::istream& is, accusation& readable)

std::vector<std::string> accusation;
std::string token, word;
//divide by commas
while (std::getline(is, token, ','))

std::string pushable;
std::stringstream ss(token);
while (ss >> word) pushable += word + " ";
if (pushable.size() != 0) pushable.pop_back(); //remove that last white space
std::transform(pushable.begin(), pushable.end(), pushable.begin(), ::tolower);
accusation.push_back(pushable);

if (accusation.size() == 3)

is.clear();
bool valid false ;
//check it matches one of the clue::characters
for (const auto& character : clue::characters)
if (accusation[0] == character)

valid = true;
break;

if (valid)

valid = false;
//check it matches one of the clue::weapons
for (const auto& weapon : clue::weapons)
if (accusation[1] == weapon)

valid = true;
break;

if (valid)

valid = false;
//check it matches one of the clue::places
for (const auto& place : clue::places)
if (accusation[2] == place)

valid = true;
break;

if (valid)

readable.murderer = accusation[0];
readable.weapon = accusation[1];
readable.place = accusation[2];

else
is.setstate(std::ios_base::failbit);

else
is.setstate(std::ios_base::failbit);

else
is.setstate(std::ios_base::failbit);

else
is.setstate(std::ios_base::failbit);
return is;



I am reading input as green, dagger, kitchen and storing it in my accusation. The first element has to be in clue::characters (an array of possible game characters), second element in clue::weapons, and third element in clue::places.



Can somebody suggest a cleaner way to overload this operator? The code works as expected, but I believe that there is a lot of space for improvements. Any push into the right direction is highly appreciated.










share|improve this question









New contributor




Daniel Duque is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$




I have the following very simple class:



class accusation

private:
std::string murderer;
std::string weapon;
std::string place;
public:
accusation() = default;
accusation(std::string, std::string, std::string);
friend std::ostream& operator<<(std::ostream&, const accusation&);
friend std::istream& operator>>(std::istream&, accusation&);
;


I have overloaded my extraction from istream operator as follows:



std::istream& operator>>(std::istream& is, accusation& readable)

std::vector<std::string> accusation;
std::string token, word;
//divide by commas
while (std::getline(is, token, ','))

std::string pushable;
std::stringstream ss(token);
while (ss >> word) pushable += word + " ";
if (pushable.size() != 0) pushable.pop_back(); //remove that last white space
std::transform(pushable.begin(), pushable.end(), pushable.begin(), ::tolower);
accusation.push_back(pushable);

if (accusation.size() == 3)

is.clear();
bool valid false ;
//check it matches one of the clue::characters
for (const auto& character : clue::characters)
if (accusation[0] == character)

valid = true;
break;

if (valid)

valid = false;
//check it matches one of the clue::weapons
for (const auto& weapon : clue::weapons)
if (accusation[1] == weapon)

valid = true;
break;

if (valid)

valid = false;
//check it matches one of the clue::places
for (const auto& place : clue::places)
if (accusation[2] == place)

valid = true;
break;

if (valid)

readable.murderer = accusation[0];
readable.weapon = accusation[1];
readable.place = accusation[2];

else
is.setstate(std::ios_base::failbit);

else
is.setstate(std::ios_base::failbit);

else
is.setstate(std::ios_base::failbit);

else
is.setstate(std::ios_base::failbit);
return is;



I am reading input as green, dagger, kitchen and storing it in my accusation. The first element has to be in clue::characters (an array of possible game characters), second element in clue::weapons, and third element in clue::places.



Can somebody suggest a cleaner way to overload this operator? The code works as expected, but I believe that there is a lot of space for improvements. Any push into the right direction is highly appreciated.







c++ beginner parsing stream overloading






share|improve this question









New contributor




Daniel Duque is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











share|improve this question









New contributor




Daniel Duque is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









share|improve this question




share|improve this question








edited 10 hours ago







Daniel Duque













New contributor




Daniel Duque is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









asked 12 hours ago









Daniel DuqueDaniel Duque

485




485




New contributor




Daniel Duque is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.





New contributor





Daniel Duque is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






Daniel Duque is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







  • 1




    $begingroup$
    Welcome to CR, Could you please change the title to show the requirement from business/exercise point of view rather than your concerns. Concerns should go into the body of the question. :)
    $endgroup$
    – 422_unprocessable_entity
    11 hours ago












  • 1




    $begingroup$
    Welcome to CR, Could you please change the title to show the requirement from business/exercise point of view rather than your concerns. Concerns should go into the body of the question. :)
    $endgroup$
    – 422_unprocessable_entity
    11 hours ago







1




1




$begingroup$
Welcome to CR, Could you please change the title to show the requirement from business/exercise point of view rather than your concerns. Concerns should go into the body of the question. :)
$endgroup$
– 422_unprocessable_entity
11 hours ago




$begingroup$
Welcome to CR, Could you please change the title to show the requirement from business/exercise point of view rather than your concerns. Concerns should go into the body of the question. :)
$endgroup$
– 422_unprocessable_entity
11 hours ago










1 Answer
1






active

oldest

votes


















6












$begingroup$

95 percent of programming is looking for redundancies and eliminating them.



For example, why do you bother with reading strings into accusations[] first, and then later copying them into readable.murderer et cetera? Why not just read them directly into readable.murderer? This would have the bonus of eliminating those "magic number" indices 0, 1, and 2, and replacing them with readable (no pun intended) identifiers.



std::getline(is, readable.murderer, ',');
std::getline(is, readable.weapon, ',');
std::getline(is, readable.place, ','); // shouldn't this last one be 'n' not ','?


You should test your code and see if it does what you wanted.



std::istringstream iss(
"Mr Green, lead pipe, conservatoryn"
"Mrs Peacock, noose, kitchen"
);
accusation acc;
iss >> acc;


This reads 5 items into accusation. Is this what you wanted to happen?




Reduce repetition. You have the following snippet repeated three times:



 for (const auto& THING : THINGS)
if (accusation[INDEX] == THING)

valid = true;
break;



So, first of all, we wrap the loop body in curly braces to protect against goto fail; and then we factor it out into a function.



template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
for (auto&& elt : vec)
if (elt == value)
return true;


return false;



And then our main function's code can become simply



bool valid = vector_contains(clue::characters, readable.murderer)
&& vector_contains(clue::weapons, readable.weapon)
&& vector_contains(clue::places, readable.place);
if (!valid)
is.setstate(std::ios_base::failbit);




The body of vector_contains could also be implemented simply by using an STL algorithm, e.g.



template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
return std::count(vec.begin(), vec.end(), value);



or



template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
return std::find(vec.begin(), vec.end(), value) != vec.end();



or



template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
return std::any_of(vec.begin(), vec.end(), [&](const auto& elt)
return elt == value;
);



I named the function vector_contains, rather than simply contains, because in my estimation there is a very real possibility that C++2a might add std::contains to the library and thus break any code using ADL calls to contains.




Minor nits:



  • I strongly recommend making all your constructors explicit, to eliminate bugs from unintentional implicit conversions. (Yes, even your multi-argument constructors.)


  • I strongly recommend making operator>> and operator<< into inline friend functions — define them right inside the body of your class. This will make them findable only via ADL, and is generally what you want. It'll look a lot more reasonable, too, once you've refactored your operator>> to be only five or six lines long! :)



You're also doing something weird with stringstream to remove whitespace from the ends of each piece of the string. You should factor that out into a helper function, and then simplify it. Say,



std::string strip(const std::string& s)

int i = 0;
while (isspace(s[i])) ++i;
int j = s.size();
while (j >= 1 && isspace(s[j-1])) --j;
return s.substr(i, j-i);



https://wandbox.org/permlink/uVSolN0Nepk48Mgm



class accusation

private:
std::string murderer;
std::string weapon;
std::string place;
public:
accusation() = default;
explicit accusation(std::string, std::string, std::string);
friend std::ostream& operator<<(std::ostream&, const accusation&);
friend std::istream& operator>>(std::istream& is, accusation& a)
!vector_contains(clue::places, a.place))
is.setstate(std::ios_base::failbit);

return is;

;


Deciding whether your std::transform lowercasing should be removed, kept, or folded into the helper function vector_contains (renaming that function to indicate its new purpose, and using a non-mutating facility such as strcasecmp) is left as an exercise for the reader.






share|improve this answer









$endgroup$












  • $begingroup$
    Thanks for all your feedback, it has been very eye-opening reading all your suggestions. Regarding your 'strip' function, it only removes white spaces from the beginning and the end of a string; opposed to what I was doing which deleted extra white space between words as well. Nevertheless I get your point, and will improve my code from all your suggestions.
    $endgroup$
    – Daniel Duque
    9 hours ago






  • 1




    $begingroup$
    Given that you made mr green acceptable as a synonym for Mr Green, maybe you should consider whether mrgreen should be acceptable as well. Then you wouldn't even need to remove spaces; you could just write a non-mutating string comparison, similar to strcasecmp, that ignores all whitespace too. Personally, I would go the other direction and force the user to enter Mr Green using that one exact spelling, to increase simplicity and ease-of-teaching-the-interface. If you do want to do clever fuzzy matching, look at en.wikipedia.org/wiki/Approximate_string_matching for ideas.
    $endgroup$
    – Quuxplusone
    9 hours ago











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1 Answer
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1 Answer
1






active

oldest

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active

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active

oldest

votes









6












$begingroup$

95 percent of programming is looking for redundancies and eliminating them.



For example, why do you bother with reading strings into accusations[] first, and then later copying them into readable.murderer et cetera? Why not just read them directly into readable.murderer? This would have the bonus of eliminating those "magic number" indices 0, 1, and 2, and replacing them with readable (no pun intended) identifiers.



std::getline(is, readable.murderer, ',');
std::getline(is, readable.weapon, ',');
std::getline(is, readable.place, ','); // shouldn't this last one be 'n' not ','?


You should test your code and see if it does what you wanted.



std::istringstream iss(
"Mr Green, lead pipe, conservatoryn"
"Mrs Peacock, noose, kitchen"
);
accusation acc;
iss >> acc;


This reads 5 items into accusation. Is this what you wanted to happen?




Reduce repetition. You have the following snippet repeated three times:



 for (const auto& THING : THINGS)
if (accusation[INDEX] == THING)

valid = true;
break;



So, first of all, we wrap the loop body in curly braces to protect against goto fail; and then we factor it out into a function.



template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
for (auto&& elt : vec)
if (elt == value)
return true;


return false;



And then our main function's code can become simply



bool valid = vector_contains(clue::characters, readable.murderer)
&& vector_contains(clue::weapons, readable.weapon)
&& vector_contains(clue::places, readable.place);
if (!valid)
is.setstate(std::ios_base::failbit);




The body of vector_contains could also be implemented simply by using an STL algorithm, e.g.



template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
return std::count(vec.begin(), vec.end(), value);



or



template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
return std::find(vec.begin(), vec.end(), value) != vec.end();



or



template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
return std::any_of(vec.begin(), vec.end(), [&](const auto& elt)
return elt == value;
);



I named the function vector_contains, rather than simply contains, because in my estimation there is a very real possibility that C++2a might add std::contains to the library and thus break any code using ADL calls to contains.




Minor nits:



  • I strongly recommend making all your constructors explicit, to eliminate bugs from unintentional implicit conversions. (Yes, even your multi-argument constructors.)


  • I strongly recommend making operator>> and operator<< into inline friend functions — define them right inside the body of your class. This will make them findable only via ADL, and is generally what you want. It'll look a lot more reasonable, too, once you've refactored your operator>> to be only five or six lines long! :)



You're also doing something weird with stringstream to remove whitespace from the ends of each piece of the string. You should factor that out into a helper function, and then simplify it. Say,



std::string strip(const std::string& s)

int i = 0;
while (isspace(s[i])) ++i;
int j = s.size();
while (j >= 1 && isspace(s[j-1])) --j;
return s.substr(i, j-i);



https://wandbox.org/permlink/uVSolN0Nepk48Mgm



class accusation

private:
std::string murderer;
std::string weapon;
std::string place;
public:
accusation() = default;
explicit accusation(std::string, std::string, std::string);
friend std::ostream& operator<<(std::ostream&, const accusation&);
friend std::istream& operator>>(std::istream& is, accusation& a)
!vector_contains(clue::places, a.place))
is.setstate(std::ios_base::failbit);

return is;

;


Deciding whether your std::transform lowercasing should be removed, kept, or folded into the helper function vector_contains (renaming that function to indicate its new purpose, and using a non-mutating facility such as strcasecmp) is left as an exercise for the reader.






share|improve this answer









$endgroup$












  • $begingroup$
    Thanks for all your feedback, it has been very eye-opening reading all your suggestions. Regarding your 'strip' function, it only removes white spaces from the beginning and the end of a string; opposed to what I was doing which deleted extra white space between words as well. Nevertheless I get your point, and will improve my code from all your suggestions.
    $endgroup$
    – Daniel Duque
    9 hours ago






  • 1




    $begingroup$
    Given that you made mr green acceptable as a synonym for Mr Green, maybe you should consider whether mrgreen should be acceptable as well. Then you wouldn't even need to remove spaces; you could just write a non-mutating string comparison, similar to strcasecmp, that ignores all whitespace too. Personally, I would go the other direction and force the user to enter Mr Green using that one exact spelling, to increase simplicity and ease-of-teaching-the-interface. If you do want to do clever fuzzy matching, look at en.wikipedia.org/wiki/Approximate_string_matching for ideas.
    $endgroup$
    – Quuxplusone
    9 hours ago
















6












$begingroup$

95 percent of programming is looking for redundancies and eliminating them.



For example, why do you bother with reading strings into accusations[] first, and then later copying them into readable.murderer et cetera? Why not just read them directly into readable.murderer? This would have the bonus of eliminating those "magic number" indices 0, 1, and 2, and replacing them with readable (no pun intended) identifiers.



std::getline(is, readable.murderer, ',');
std::getline(is, readable.weapon, ',');
std::getline(is, readable.place, ','); // shouldn't this last one be 'n' not ','?


You should test your code and see if it does what you wanted.



std::istringstream iss(
"Mr Green, lead pipe, conservatoryn"
"Mrs Peacock, noose, kitchen"
);
accusation acc;
iss >> acc;


This reads 5 items into accusation. Is this what you wanted to happen?




Reduce repetition. You have the following snippet repeated three times:



 for (const auto& THING : THINGS)
if (accusation[INDEX] == THING)

valid = true;
break;



So, first of all, we wrap the loop body in curly braces to protect against goto fail; and then we factor it out into a function.



template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
for (auto&& elt : vec)
if (elt == value)
return true;


return false;



And then our main function's code can become simply



bool valid = vector_contains(clue::characters, readable.murderer)
&& vector_contains(clue::weapons, readable.weapon)
&& vector_contains(clue::places, readable.place);
if (!valid)
is.setstate(std::ios_base::failbit);




The body of vector_contains could also be implemented simply by using an STL algorithm, e.g.



template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
return std::count(vec.begin(), vec.end(), value);



or



template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
return std::find(vec.begin(), vec.end(), value) != vec.end();



or



template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
return std::any_of(vec.begin(), vec.end(), [&](const auto& elt)
return elt == value;
);



I named the function vector_contains, rather than simply contains, because in my estimation there is a very real possibility that C++2a might add std::contains to the library and thus break any code using ADL calls to contains.




Minor nits:



  • I strongly recommend making all your constructors explicit, to eliminate bugs from unintentional implicit conversions. (Yes, even your multi-argument constructors.)


  • I strongly recommend making operator>> and operator<< into inline friend functions — define them right inside the body of your class. This will make them findable only via ADL, and is generally what you want. It'll look a lot more reasonable, too, once you've refactored your operator>> to be only five or six lines long! :)



You're also doing something weird with stringstream to remove whitespace from the ends of each piece of the string. You should factor that out into a helper function, and then simplify it. Say,



std::string strip(const std::string& s)

int i = 0;
while (isspace(s[i])) ++i;
int j = s.size();
while (j >= 1 && isspace(s[j-1])) --j;
return s.substr(i, j-i);



https://wandbox.org/permlink/uVSolN0Nepk48Mgm



class accusation

private:
std::string murderer;
std::string weapon;
std::string place;
public:
accusation() = default;
explicit accusation(std::string, std::string, std::string);
friend std::ostream& operator<<(std::ostream&, const accusation&);
friend std::istream& operator>>(std::istream& is, accusation& a)
!vector_contains(clue::places, a.place))
is.setstate(std::ios_base::failbit);

return is;

;


Deciding whether your std::transform lowercasing should be removed, kept, or folded into the helper function vector_contains (renaming that function to indicate its new purpose, and using a non-mutating facility such as strcasecmp) is left as an exercise for the reader.






share|improve this answer









$endgroup$












  • $begingroup$
    Thanks for all your feedback, it has been very eye-opening reading all your suggestions. Regarding your 'strip' function, it only removes white spaces from the beginning and the end of a string; opposed to what I was doing which deleted extra white space between words as well. Nevertheless I get your point, and will improve my code from all your suggestions.
    $endgroup$
    – Daniel Duque
    9 hours ago






  • 1




    $begingroup$
    Given that you made mr green acceptable as a synonym for Mr Green, maybe you should consider whether mrgreen should be acceptable as well. Then you wouldn't even need to remove spaces; you could just write a non-mutating string comparison, similar to strcasecmp, that ignores all whitespace too. Personally, I would go the other direction and force the user to enter Mr Green using that one exact spelling, to increase simplicity and ease-of-teaching-the-interface. If you do want to do clever fuzzy matching, look at en.wikipedia.org/wiki/Approximate_string_matching for ideas.
    $endgroup$
    – Quuxplusone
    9 hours ago














6












6








6





$begingroup$

95 percent of programming is looking for redundancies and eliminating them.



For example, why do you bother with reading strings into accusations[] first, and then later copying them into readable.murderer et cetera? Why not just read them directly into readable.murderer? This would have the bonus of eliminating those "magic number" indices 0, 1, and 2, and replacing them with readable (no pun intended) identifiers.



std::getline(is, readable.murderer, ',');
std::getline(is, readable.weapon, ',');
std::getline(is, readable.place, ','); // shouldn't this last one be 'n' not ','?


You should test your code and see if it does what you wanted.



std::istringstream iss(
"Mr Green, lead pipe, conservatoryn"
"Mrs Peacock, noose, kitchen"
);
accusation acc;
iss >> acc;


This reads 5 items into accusation. Is this what you wanted to happen?




Reduce repetition. You have the following snippet repeated three times:



 for (const auto& THING : THINGS)
if (accusation[INDEX] == THING)

valid = true;
break;



So, first of all, we wrap the loop body in curly braces to protect against goto fail; and then we factor it out into a function.



template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
for (auto&& elt : vec)
if (elt == value)
return true;


return false;



And then our main function's code can become simply



bool valid = vector_contains(clue::characters, readable.murderer)
&& vector_contains(clue::weapons, readable.weapon)
&& vector_contains(clue::places, readable.place);
if (!valid)
is.setstate(std::ios_base::failbit);




The body of vector_contains could also be implemented simply by using an STL algorithm, e.g.



template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
return std::count(vec.begin(), vec.end(), value);



or



template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
return std::find(vec.begin(), vec.end(), value) != vec.end();



or



template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
return std::any_of(vec.begin(), vec.end(), [&](const auto& elt)
return elt == value;
);



I named the function vector_contains, rather than simply contains, because in my estimation there is a very real possibility that C++2a might add std::contains to the library and thus break any code using ADL calls to contains.




Minor nits:



  • I strongly recommend making all your constructors explicit, to eliminate bugs from unintentional implicit conversions. (Yes, even your multi-argument constructors.)


  • I strongly recommend making operator>> and operator<< into inline friend functions — define them right inside the body of your class. This will make them findable only via ADL, and is generally what you want. It'll look a lot more reasonable, too, once you've refactored your operator>> to be only five or six lines long! :)



You're also doing something weird with stringstream to remove whitespace from the ends of each piece of the string. You should factor that out into a helper function, and then simplify it. Say,



std::string strip(const std::string& s)

int i = 0;
while (isspace(s[i])) ++i;
int j = s.size();
while (j >= 1 && isspace(s[j-1])) --j;
return s.substr(i, j-i);



https://wandbox.org/permlink/uVSolN0Nepk48Mgm



class accusation

private:
std::string murderer;
std::string weapon;
std::string place;
public:
accusation() = default;
explicit accusation(std::string, std::string, std::string);
friend std::ostream& operator<<(std::ostream&, const accusation&);
friend std::istream& operator>>(std::istream& is, accusation& a)
!vector_contains(clue::places, a.place))
is.setstate(std::ios_base::failbit);

return is;

;


Deciding whether your std::transform lowercasing should be removed, kept, or folded into the helper function vector_contains (renaming that function to indicate its new purpose, and using a non-mutating facility such as strcasecmp) is left as an exercise for the reader.






share|improve this answer









$endgroup$



95 percent of programming is looking for redundancies and eliminating them.



For example, why do you bother with reading strings into accusations[] first, and then later copying them into readable.murderer et cetera? Why not just read them directly into readable.murderer? This would have the bonus of eliminating those "magic number" indices 0, 1, and 2, and replacing them with readable (no pun intended) identifiers.



std::getline(is, readable.murderer, ',');
std::getline(is, readable.weapon, ',');
std::getline(is, readable.place, ','); // shouldn't this last one be 'n' not ','?


You should test your code and see if it does what you wanted.



std::istringstream iss(
"Mr Green, lead pipe, conservatoryn"
"Mrs Peacock, noose, kitchen"
);
accusation acc;
iss >> acc;


This reads 5 items into accusation. Is this what you wanted to happen?




Reduce repetition. You have the following snippet repeated three times:



 for (const auto& THING : THINGS)
if (accusation[INDEX] == THING)

valid = true;
break;



So, first of all, we wrap the loop body in curly braces to protect against goto fail; and then we factor it out into a function.



template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
for (auto&& elt : vec)
if (elt == value)
return true;


return false;



And then our main function's code can become simply



bool valid = vector_contains(clue::characters, readable.murderer)
&& vector_contains(clue::weapons, readable.weapon)
&& vector_contains(clue::places, readable.place);
if (!valid)
is.setstate(std::ios_base::failbit);




The body of vector_contains could also be implemented simply by using an STL algorithm, e.g.



template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
return std::count(vec.begin(), vec.end(), value);



or



template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
return std::find(vec.begin(), vec.end(), value) != vec.end();



or



template<class T>
bool vector_contains(const std::vector<T>& vec, const T& value)
return std::any_of(vec.begin(), vec.end(), [&](const auto& elt)
return elt == value;
);



I named the function vector_contains, rather than simply contains, because in my estimation there is a very real possibility that C++2a might add std::contains to the library and thus break any code using ADL calls to contains.




Minor nits:



  • I strongly recommend making all your constructors explicit, to eliminate bugs from unintentional implicit conversions. (Yes, even your multi-argument constructors.)


  • I strongly recommend making operator>> and operator<< into inline friend functions — define them right inside the body of your class. This will make them findable only via ADL, and is generally what you want. It'll look a lot more reasonable, too, once you've refactored your operator>> to be only five or six lines long! :)



You're also doing something weird with stringstream to remove whitespace from the ends of each piece of the string. You should factor that out into a helper function, and then simplify it. Say,



std::string strip(const std::string& s)

int i = 0;
while (isspace(s[i])) ++i;
int j = s.size();
while (j >= 1 && isspace(s[j-1])) --j;
return s.substr(i, j-i);



https://wandbox.org/permlink/uVSolN0Nepk48Mgm



class accusation

private:
std::string murderer;
std::string weapon;
std::string place;
public:
accusation() = default;
explicit accusation(std::string, std::string, std::string);
friend std::ostream& operator<<(std::ostream&, const accusation&);
friend std::istream& operator>>(std::istream& is, accusation& a)
!vector_contains(clue::places, a.place))
is.setstate(std::ios_base::failbit);

return is;

;


Deciding whether your std::transform lowercasing should be removed, kept, or folded into the helper function vector_contains (renaming that function to indicate its new purpose, and using a non-mutating facility such as strcasecmp) is left as an exercise for the reader.







share|improve this answer












share|improve this answer



share|improve this answer










answered 11 hours ago









QuuxplusoneQuuxplusone

12.8k12062




12.8k12062











  • $begingroup$
    Thanks for all your feedback, it has been very eye-opening reading all your suggestions. Regarding your 'strip' function, it only removes white spaces from the beginning and the end of a string; opposed to what I was doing which deleted extra white space between words as well. Nevertheless I get your point, and will improve my code from all your suggestions.
    $endgroup$
    – Daniel Duque
    9 hours ago






  • 1




    $begingroup$
    Given that you made mr green acceptable as a synonym for Mr Green, maybe you should consider whether mrgreen should be acceptable as well. Then you wouldn't even need to remove spaces; you could just write a non-mutating string comparison, similar to strcasecmp, that ignores all whitespace too. Personally, I would go the other direction and force the user to enter Mr Green using that one exact spelling, to increase simplicity and ease-of-teaching-the-interface. If you do want to do clever fuzzy matching, look at en.wikipedia.org/wiki/Approximate_string_matching for ideas.
    $endgroup$
    – Quuxplusone
    9 hours ago

















  • $begingroup$
    Thanks for all your feedback, it has been very eye-opening reading all your suggestions. Regarding your 'strip' function, it only removes white spaces from the beginning and the end of a string; opposed to what I was doing which deleted extra white space between words as well. Nevertheless I get your point, and will improve my code from all your suggestions.
    $endgroup$
    – Daniel Duque
    9 hours ago






  • 1




    $begingroup$
    Given that you made mr green acceptable as a synonym for Mr Green, maybe you should consider whether mrgreen should be acceptable as well. Then you wouldn't even need to remove spaces; you could just write a non-mutating string comparison, similar to strcasecmp, that ignores all whitespace too. Personally, I would go the other direction and force the user to enter Mr Green using that one exact spelling, to increase simplicity and ease-of-teaching-the-interface. If you do want to do clever fuzzy matching, look at en.wikipedia.org/wiki/Approximate_string_matching for ideas.
    $endgroup$
    – Quuxplusone
    9 hours ago
















$begingroup$
Thanks for all your feedback, it has been very eye-opening reading all your suggestions. Regarding your 'strip' function, it only removes white spaces from the beginning and the end of a string; opposed to what I was doing which deleted extra white space between words as well. Nevertheless I get your point, and will improve my code from all your suggestions.
$endgroup$
– Daniel Duque
9 hours ago




$begingroup$
Thanks for all your feedback, it has been very eye-opening reading all your suggestions. Regarding your 'strip' function, it only removes white spaces from the beginning and the end of a string; opposed to what I was doing which deleted extra white space between words as well. Nevertheless I get your point, and will improve my code from all your suggestions.
$endgroup$
– Daniel Duque
9 hours ago




1




1




$begingroup$
Given that you made mr green acceptable as a synonym for Mr Green, maybe you should consider whether mrgreen should be acceptable as well. Then you wouldn't even need to remove spaces; you could just write a non-mutating string comparison, similar to strcasecmp, that ignores all whitespace too. Personally, I would go the other direction and force the user to enter Mr Green using that one exact spelling, to increase simplicity and ease-of-teaching-the-interface. If you do want to do clever fuzzy matching, look at en.wikipedia.org/wiki/Approximate_string_matching for ideas.
$endgroup$
– Quuxplusone
9 hours ago





$begingroup$
Given that you made mr green acceptable as a synonym for Mr Green, maybe you should consider whether mrgreen should be acceptable as well. Then you wouldn't even need to remove spaces; you could just write a non-mutating string comparison, similar to strcasecmp, that ignores all whitespace too. Personally, I would go the other direction and force the user to enter Mr Green using that one exact spelling, to increase simplicity and ease-of-teaching-the-interface. If you do want to do clever fuzzy matching, look at en.wikipedia.org/wiki/Approximate_string_matching for ideas.
$endgroup$
– Quuxplusone
9 hours ago











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