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Executing at fireworks entity with specific nbt



Planned maintenance scheduled April 23, 2019 at 00:00UTC (8:00pm US/Eastern)
Announcing the arrival of Valued Associate #679: Cesar Manara
Unicorn Meta Zoo #1: Why another podcast?Minecraft - Executing on an entity is not workingMinecraft executing on an entity not workingClearing Items with NBT Tagshow to make specific textures for nbt tagsHow Do I Get The NBT Data a Specific Block?My command for minecraft executing a command at an entity won't workExecuting the particle command in a specific dimension?My arrows aren't being executed at by a looping function/command blockhow do i execute a command at an entity with a certain nbt dataDistance command and tag command not working



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I'm trying to make a command that executes at a firework_rocket entity with specific nbt (In this case explosion colours), and runs a certain command whenever such a firework is present, however, nothing happens.



Here is the /execute command in question



execute at @e[type=firework_rocket,nbt=FireworksItem:id:firework_rocket,Count:1,tag:Fireworks:Explosions:[Colors:[I;11743532,3887386]]] run say doot


If this worked, it should react by saying doot constantly every time any single firework rocket with a matching explosion was flying. It doesn't.



The nbt should be identical to the one summoned with this command (I checked)



/summon firework_rocket ~ ~1 ~ FireworksItem:id:firework_rocket,Count:1,tag:Fireworks:Explosions:[Colors:[I;11743532,3887386]]


And it should also react whenever a player used the rocket given as an item with this command



/give @p firework_rocketFireworks:Explosions:[Colors:[I;11743532,3887386]] 1


Not a single of these commands works, and I checked that the nbt is identical for each of them, yet nothing happens. I'm absolutely clueless, any ideas?










share|improve this question




























    0















    I'm trying to make a command that executes at a firework_rocket entity with specific nbt (In this case explosion colours), and runs a certain command whenever such a firework is present, however, nothing happens.



    Here is the /execute command in question



    execute at @e[type=firework_rocket,nbt=FireworksItem:id:firework_rocket,Count:1,tag:Fireworks:Explosions:[Colors:[I;11743532,3887386]]] run say doot


    If this worked, it should react by saying doot constantly every time any single firework rocket with a matching explosion was flying. It doesn't.



    The nbt should be identical to the one summoned with this command (I checked)



    /summon firework_rocket ~ ~1 ~ FireworksItem:id:firework_rocket,Count:1,tag:Fireworks:Explosions:[Colors:[I;11743532,3887386]]


    And it should also react whenever a player used the rocket given as an item with this command



    /give @p firework_rocketFireworks:Explosions:[Colors:[I;11743532,3887386]] 1


    Not a single of these commands works, and I checked that the nbt is identical for each of them, yet nothing happens. I'm absolutely clueless, any ideas?










    share|improve this question
























      0












      0








      0








      I'm trying to make a command that executes at a firework_rocket entity with specific nbt (In this case explosion colours), and runs a certain command whenever such a firework is present, however, nothing happens.



      Here is the /execute command in question



      execute at @e[type=firework_rocket,nbt=FireworksItem:id:firework_rocket,Count:1,tag:Fireworks:Explosions:[Colors:[I;11743532,3887386]]] run say doot


      If this worked, it should react by saying doot constantly every time any single firework rocket with a matching explosion was flying. It doesn't.



      The nbt should be identical to the one summoned with this command (I checked)



      /summon firework_rocket ~ ~1 ~ FireworksItem:id:firework_rocket,Count:1,tag:Fireworks:Explosions:[Colors:[I;11743532,3887386]]


      And it should also react whenever a player used the rocket given as an item with this command



      /give @p firework_rocketFireworks:Explosions:[Colors:[I;11743532,3887386]] 1


      Not a single of these commands works, and I checked that the nbt is identical for each of them, yet nothing happens. I'm absolutely clueless, any ideas?










      share|improve this question














      I'm trying to make a command that executes at a firework_rocket entity with specific nbt (In this case explosion colours), and runs a certain command whenever such a firework is present, however, nothing happens.



      Here is the /execute command in question



      execute at @e[type=firework_rocket,nbt=FireworksItem:id:firework_rocket,Count:1,tag:Fireworks:Explosions:[Colors:[I;11743532,3887386]]] run say doot


      If this worked, it should react by saying doot constantly every time any single firework rocket with a matching explosion was flying. It doesn't.



      The nbt should be identical to the one summoned with this command (I checked)



      /summon firework_rocket ~ ~1 ~ FireworksItem:id:firework_rocket,Count:1,tag:Fireworks:Explosions:[Colors:[I;11743532,3887386]]


      And it should also react whenever a player used the rocket given as an item with this command



      /give @p firework_rocketFireworks:Explosions:[Colors:[I;11743532,3887386]] 1


      Not a single of these commands works, and I checked that the nbt is identical for each of them, yet nothing happens. I'm absolutely clueless, any ideas?







      minecraft-commands






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked 23 mins ago









      BryufBryuf

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