Are altars able to spread crimson/corruption? Planned maintenance scheduled April 23, 2019 at 00:00UTC (8:00pm US/Eastern) Announcing the arrival of Valued Associate #679: Cesar Manara Unicorn Meta Zoo #1: Why another podcast?How does corruption spread?How can I save the world from the spread of Hallow and Corruption/Crimson?What are the differences between the corruption and the crimsonHow fast does Corruption/Crimson spread?Does Corruption/Crimson/Hallow Spread on a Multiplayer Server when no-one is logged on?How far do crimson/corruption biomes spread?Crimson Altars wont spawn in terrariaCorruption Versus Crimson - Hardmode questionWhat weapons to use to kill the Destroyer?Can the Crimson and Corruption in Terraria spread through background walls?

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Are altars able to spread crimson/corruption?



Planned maintenance scheduled April 23, 2019 at 00:00UTC (8:00pm US/Eastern)
Announcing the arrival of Valued Associate #679: Cesar Manara
Unicorn Meta Zoo #1: Why another podcast?How does corruption spread?How can I save the world from the spread of Hallow and Corruption/Crimson?What are the differences between the corruption and the crimsonHow fast does Corruption/Crimson spread?Does Corruption/Crimson/Hallow Spread on a Multiplayer Server when no-one is logged on?How far do crimson/corruption biomes spread?Crimson Altars wont spawn in terrariaCorruption Versus Crimson - Hardmode questionWhat weapons to use to kill the Destroyer?Can the Crimson and Corruption in Terraria spread through background walls?



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8















I had this perfect world where I basically had everything I needed. Then my friends and I battled the Wall of Flesh, I got the loot, used my magic mirror to get to my house, and it was all corrupted. After a while of trying to fix it I remembered I had an altar under my house. I always thought it would be a good thing having an altar near you so it's easier to craft special items, but I then thought it may be the reason why it spread to my house because of it becoming hard mode. Is this possible? I'm having to rebuild my house and it will take a while.










share|improve this question
























  • When you enter hardmode, large swaths of corruption/crimson and hallowed biomes are added to your world randomly. The location of altars in your world doesn't have any effect on where the new biomes are placed. Unfortunately, it sounds like you got unlucky with the new biomes' placement =/

    – Kevin
    Jul 22 '15 at 1:23












  • This your first trip into hardmode, or a world flipped by accident? Got backup? Check your world folder for a backup before the switch to hardmode? C:Users<User>DocumentsMy GamesTerraria

    – WernerCD
    Jul 22 '15 at 2:22


















8















I had this perfect world where I basically had everything I needed. Then my friends and I battled the Wall of Flesh, I got the loot, used my magic mirror to get to my house, and it was all corrupted. After a while of trying to fix it I remembered I had an altar under my house. I always thought it would be a good thing having an altar near you so it's easier to craft special items, but I then thought it may be the reason why it spread to my house because of it becoming hard mode. Is this possible? I'm having to rebuild my house and it will take a while.










share|improve this question
























  • When you enter hardmode, large swaths of corruption/crimson and hallowed biomes are added to your world randomly. The location of altars in your world doesn't have any effect on where the new biomes are placed. Unfortunately, it sounds like you got unlucky with the new biomes' placement =/

    – Kevin
    Jul 22 '15 at 1:23












  • This your first trip into hardmode, or a world flipped by accident? Got backup? Check your world folder for a backup before the switch to hardmode? C:Users<User>DocumentsMy GamesTerraria

    – WernerCD
    Jul 22 '15 at 2:22














8












8








8








I had this perfect world where I basically had everything I needed. Then my friends and I battled the Wall of Flesh, I got the loot, used my magic mirror to get to my house, and it was all corrupted. After a while of trying to fix it I remembered I had an altar under my house. I always thought it would be a good thing having an altar near you so it's easier to craft special items, but I then thought it may be the reason why it spread to my house because of it becoming hard mode. Is this possible? I'm having to rebuild my house and it will take a while.










share|improve this question
















I had this perfect world where I basically had everything I needed. Then my friends and I battled the Wall of Flesh, I got the loot, used my magic mirror to get to my house, and it was all corrupted. After a while of trying to fix it I remembered I had an altar under my house. I always thought it would be a good thing having an altar near you so it's easier to craft special items, but I then thought it may be the reason why it spread to my house because of it becoming hard mode. Is this possible? I'm having to rebuild my house and it will take a while.







terraria






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Jul 21 '15 at 20:45









Half Empty

16.1k2186185




16.1k2186185










asked Jul 21 '15 at 20:34









MichaelMichael

4112




4112












  • When you enter hardmode, large swaths of corruption/crimson and hallowed biomes are added to your world randomly. The location of altars in your world doesn't have any effect on where the new biomes are placed. Unfortunately, it sounds like you got unlucky with the new biomes' placement =/

    – Kevin
    Jul 22 '15 at 1:23












  • This your first trip into hardmode, or a world flipped by accident? Got backup? Check your world folder for a backup before the switch to hardmode? C:Users<User>DocumentsMy GamesTerraria

    – WernerCD
    Jul 22 '15 at 2:22


















  • When you enter hardmode, large swaths of corruption/crimson and hallowed biomes are added to your world randomly. The location of altars in your world doesn't have any effect on where the new biomes are placed. Unfortunately, it sounds like you got unlucky with the new biomes' placement =/

    – Kevin
    Jul 22 '15 at 1:23












  • This your first trip into hardmode, or a world flipped by accident? Got backup? Check your world folder for a backup before the switch to hardmode? C:Users<User>DocumentsMy GamesTerraria

    – WernerCD
    Jul 22 '15 at 2:22

















When you enter hardmode, large swaths of corruption/crimson and hallowed biomes are added to your world randomly. The location of altars in your world doesn't have any effect on where the new biomes are placed. Unfortunately, it sounds like you got unlucky with the new biomes' placement =/

– Kevin
Jul 22 '15 at 1:23






When you enter hardmode, large swaths of corruption/crimson and hallowed biomes are added to your world randomly. The location of altars in your world doesn't have any effect on where the new biomes are placed. Unfortunately, it sounds like you got unlucky with the new biomes' placement =/

– Kevin
Jul 22 '15 at 1:23














This your first trip into hardmode, or a world flipped by accident? Got backup? Check your world folder for a backup before the switch to hardmode? C:Users<User>DocumentsMy GamesTerraria

– WernerCD
Jul 22 '15 at 2:22






This your first trip into hardmode, or a world flipped by accident? Got backup? Check your world folder for a backup before the switch to hardmode? C:Users<User>DocumentsMy GamesTerraria

– WernerCD
Jul 22 '15 at 2:22











2 Answers
2






active

oldest

votes


















18














The altars do not spread corruption, unless you break them. When you break them they cause a small amount of corruption(or hallow) to appear randomly on the map somewhere. Starting hardmode however makes a LOT of corruption. It creates a whole diagonal stripe of corruption from the underworld all the way up to the top of the map (it also makes a stripe of hallow). It is likely that your house just happened to be in the way.






share|improve this answer






























    7














    What happened



    Firstly: The initial "V" of Hallow/Corruption/Crimson.



    Most notably, notice the picture: picture
    (source: cursecdn.com)



    This gamepedia article states that:




    Immediately, two diagonal stripes of the new biomes generate, replacing large sections of the World in a "V" pattern that extends from the center of The Underworld all the way to the surface.




    Things might have changed with 1.3, but most likely your house is near one of the "Sides" of the V.



    Secondly: When you "smash" an alter you create small pockets of one or the other:




    Upon smashing a Demon/Crimson altar with the Pwnhammer (Or more powerful tools later on in the game), there is a chance of a single block of your world turning Hallowed or Corrupt/Crimson in a random place, which given enough time, will spread to form new, large areas to deal with.




    So the basic gist is that your house is in a "bad"/"unlucky" place. The biomes can spread - either with time or smashed altars+time - but if your house was "immediately" in a spot, it's all location.



    What to do about it



    Multiple methods exist to remove Hallow/Corruption. The easiest method is a Clentaminator - which spray changes an area into a biome of choice or cleanses an area.




    The Clentaminator is the fastest means of spreading Hallow, Corruption, Crimson, and Mushroom Biome, or purifying biomes of Hallow, Corruption, or Crimson.




    You can also clear a surrounding area - 3 blocks to stop the spread - and then remove all the corruption to clean the area or create an artificial biome at your home. You can create Jungle, Mushroom or similar biomes that will then remove the corruption biome.



    Also, check your backup folder for a save from before the switch to hardmode for a "hard" reset back. This should be in the Terraria folder, under Documents -




    C:Users$USERNAMEDocumentsMy GamesTerraria




    Lastly, if desperate and map dependent, you can try to use TEdit - Its not been updated for 1.3 yet, but there is a chance that your world was made before. (backup your world before experimenting regardless)



    As mentioned in comments, I've added these separate links to emphasize material - specifically Gamepedia - as a good spot for further research into Life-After-Hardmode. Plenty of good material on how stuff spreads, what to do about it, what not to do, etc:



    http://terraria.gamepedia.com/Guide:Containing_the_Hallow/Corruption
    http://terraria.gamepedia.com/Hardmode
    http://terraria.gamepedia.com/Clentaminator






    share|improve this answer

























    • Isn't it four blocks to stop spread?

      – JonK
      Jul 22 '15 at 7:07











    • Please avoid using code ticks for quotations. Also, there's no need for strikethrough; go ahead and just remove it altogether. I'd additionally suggest avoiding a list of links at the top of your post; rather it may be better if you work them into your post at natural points, or add them to the end as links for further reading.

      – Schism
      Jul 22 '15 at 7:51






    • 1





      @JonK HardMode Guide says Corruption, Crimson and Hallow will spread to stone, sand, ice and grass that are up to three tiles away. Containing Guide says Break the Hallow/Corruption/Crimson into manageable portions separated by three (or more) block gaps, and spray them with Green Solution. So three or more.

      – WernerCD
      Jul 22 '15 at 12:48







    • 1





      @Schism Yeah, I noticed some edits to my post by a couple people and for the most part don't mind the changes. The strike through does seem out of place, so I removed it (was tired while I typed it :). I personally think the links emphasize the fact that, at least for Terraria, Gamepedia is a stellar resource for this kind of information, so they are now at the end of the post. While I answered the initial question (why is my house "corrupted"), there is a wealth of material for further research into life-after-hardmode.

      – WernerCD
      Jul 22 '15 at 12:52







    • 1





      @Jeeva No need for apols, I liked most of the edits. I added a reason for the extraneous links at the end so they aren't so "jarring".

      – WernerCD
      Jul 22 '15 at 14:27












    Your Answer








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    2 Answers
    2






    active

    oldest

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    2 Answers
    2






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    18














    The altars do not spread corruption, unless you break them. When you break them they cause a small amount of corruption(or hallow) to appear randomly on the map somewhere. Starting hardmode however makes a LOT of corruption. It creates a whole diagonal stripe of corruption from the underworld all the way up to the top of the map (it also makes a stripe of hallow). It is likely that your house just happened to be in the way.






    share|improve this answer



























      18














      The altars do not spread corruption, unless you break them. When you break them they cause a small amount of corruption(or hallow) to appear randomly on the map somewhere. Starting hardmode however makes a LOT of corruption. It creates a whole diagonal stripe of corruption from the underworld all the way up to the top of the map (it also makes a stripe of hallow). It is likely that your house just happened to be in the way.






      share|improve this answer

























        18












        18








        18







        The altars do not spread corruption, unless you break them. When you break them they cause a small amount of corruption(or hallow) to appear randomly on the map somewhere. Starting hardmode however makes a LOT of corruption. It creates a whole diagonal stripe of corruption from the underworld all the way up to the top of the map (it also makes a stripe of hallow). It is likely that your house just happened to be in the way.






        share|improve this answer













        The altars do not spread corruption, unless you break them. When you break them they cause a small amount of corruption(or hallow) to appear randomly on the map somewhere. Starting hardmode however makes a LOT of corruption. It creates a whole diagonal stripe of corruption from the underworld all the way up to the top of the map (it also makes a stripe of hallow). It is likely that your house just happened to be in the way.







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered Jul 21 '15 at 20:42









        NickNick

        3,3522825




        3,3522825























            7














            What happened



            Firstly: The initial "V" of Hallow/Corruption/Crimson.



            Most notably, notice the picture: picture
            (source: cursecdn.com)



            This gamepedia article states that:




            Immediately, two diagonal stripes of the new biomes generate, replacing large sections of the World in a "V" pattern that extends from the center of The Underworld all the way to the surface.




            Things might have changed with 1.3, but most likely your house is near one of the "Sides" of the V.



            Secondly: When you "smash" an alter you create small pockets of one or the other:




            Upon smashing a Demon/Crimson altar with the Pwnhammer (Or more powerful tools later on in the game), there is a chance of a single block of your world turning Hallowed or Corrupt/Crimson in a random place, which given enough time, will spread to form new, large areas to deal with.




            So the basic gist is that your house is in a "bad"/"unlucky" place. The biomes can spread - either with time or smashed altars+time - but if your house was "immediately" in a spot, it's all location.



            What to do about it



            Multiple methods exist to remove Hallow/Corruption. The easiest method is a Clentaminator - which spray changes an area into a biome of choice or cleanses an area.




            The Clentaminator is the fastest means of spreading Hallow, Corruption, Crimson, and Mushroom Biome, or purifying biomes of Hallow, Corruption, or Crimson.




            You can also clear a surrounding area - 3 blocks to stop the spread - and then remove all the corruption to clean the area or create an artificial biome at your home. You can create Jungle, Mushroom or similar biomes that will then remove the corruption biome.



            Also, check your backup folder for a save from before the switch to hardmode for a "hard" reset back. This should be in the Terraria folder, under Documents -




            C:Users$USERNAMEDocumentsMy GamesTerraria




            Lastly, if desperate and map dependent, you can try to use TEdit - Its not been updated for 1.3 yet, but there is a chance that your world was made before. (backup your world before experimenting regardless)



            As mentioned in comments, I've added these separate links to emphasize material - specifically Gamepedia - as a good spot for further research into Life-After-Hardmode. Plenty of good material on how stuff spreads, what to do about it, what not to do, etc:



            http://terraria.gamepedia.com/Guide:Containing_the_Hallow/Corruption
            http://terraria.gamepedia.com/Hardmode
            http://terraria.gamepedia.com/Clentaminator






            share|improve this answer

























            • Isn't it four blocks to stop spread?

              – JonK
              Jul 22 '15 at 7:07











            • Please avoid using code ticks for quotations. Also, there's no need for strikethrough; go ahead and just remove it altogether. I'd additionally suggest avoiding a list of links at the top of your post; rather it may be better if you work them into your post at natural points, or add them to the end as links for further reading.

              – Schism
              Jul 22 '15 at 7:51






            • 1





              @JonK HardMode Guide says Corruption, Crimson and Hallow will spread to stone, sand, ice and grass that are up to three tiles away. Containing Guide says Break the Hallow/Corruption/Crimson into manageable portions separated by three (or more) block gaps, and spray them with Green Solution. So three or more.

              – WernerCD
              Jul 22 '15 at 12:48







            • 1





              @Schism Yeah, I noticed some edits to my post by a couple people and for the most part don't mind the changes. The strike through does seem out of place, so I removed it (was tired while I typed it :). I personally think the links emphasize the fact that, at least for Terraria, Gamepedia is a stellar resource for this kind of information, so they are now at the end of the post. While I answered the initial question (why is my house "corrupted"), there is a wealth of material for further research into life-after-hardmode.

              – WernerCD
              Jul 22 '15 at 12:52







            • 1





              @Jeeva No need for apols, I liked most of the edits. I added a reason for the extraneous links at the end so they aren't so "jarring".

              – WernerCD
              Jul 22 '15 at 14:27
















            7














            What happened



            Firstly: The initial "V" of Hallow/Corruption/Crimson.



            Most notably, notice the picture: picture
            (source: cursecdn.com)



            This gamepedia article states that:




            Immediately, two diagonal stripes of the new biomes generate, replacing large sections of the World in a "V" pattern that extends from the center of The Underworld all the way to the surface.




            Things might have changed with 1.3, but most likely your house is near one of the "Sides" of the V.



            Secondly: When you "smash" an alter you create small pockets of one or the other:




            Upon smashing a Demon/Crimson altar with the Pwnhammer (Or more powerful tools later on in the game), there is a chance of a single block of your world turning Hallowed or Corrupt/Crimson in a random place, which given enough time, will spread to form new, large areas to deal with.




            So the basic gist is that your house is in a "bad"/"unlucky" place. The biomes can spread - either with time or smashed altars+time - but if your house was "immediately" in a spot, it's all location.



            What to do about it



            Multiple methods exist to remove Hallow/Corruption. The easiest method is a Clentaminator - which spray changes an area into a biome of choice or cleanses an area.




            The Clentaminator is the fastest means of spreading Hallow, Corruption, Crimson, and Mushroom Biome, or purifying biomes of Hallow, Corruption, or Crimson.




            You can also clear a surrounding area - 3 blocks to stop the spread - and then remove all the corruption to clean the area or create an artificial biome at your home. You can create Jungle, Mushroom or similar biomes that will then remove the corruption biome.



            Also, check your backup folder for a save from before the switch to hardmode for a "hard" reset back. This should be in the Terraria folder, under Documents -




            C:Users$USERNAMEDocumentsMy GamesTerraria




            Lastly, if desperate and map dependent, you can try to use TEdit - Its not been updated for 1.3 yet, but there is a chance that your world was made before. (backup your world before experimenting regardless)



            As mentioned in comments, I've added these separate links to emphasize material - specifically Gamepedia - as a good spot for further research into Life-After-Hardmode. Plenty of good material on how stuff spreads, what to do about it, what not to do, etc:



            http://terraria.gamepedia.com/Guide:Containing_the_Hallow/Corruption
            http://terraria.gamepedia.com/Hardmode
            http://terraria.gamepedia.com/Clentaminator






            share|improve this answer

























            • Isn't it four blocks to stop spread?

              – JonK
              Jul 22 '15 at 7:07











            • Please avoid using code ticks for quotations. Also, there's no need for strikethrough; go ahead and just remove it altogether. I'd additionally suggest avoiding a list of links at the top of your post; rather it may be better if you work them into your post at natural points, or add them to the end as links for further reading.

              – Schism
              Jul 22 '15 at 7:51






            • 1





              @JonK HardMode Guide says Corruption, Crimson and Hallow will spread to stone, sand, ice and grass that are up to three tiles away. Containing Guide says Break the Hallow/Corruption/Crimson into manageable portions separated by three (or more) block gaps, and spray them with Green Solution. So three or more.

              – WernerCD
              Jul 22 '15 at 12:48







            • 1





              @Schism Yeah, I noticed some edits to my post by a couple people and for the most part don't mind the changes. The strike through does seem out of place, so I removed it (was tired while I typed it :). I personally think the links emphasize the fact that, at least for Terraria, Gamepedia is a stellar resource for this kind of information, so they are now at the end of the post. While I answered the initial question (why is my house "corrupted"), there is a wealth of material for further research into life-after-hardmode.

              – WernerCD
              Jul 22 '15 at 12:52







            • 1





              @Jeeva No need for apols, I liked most of the edits. I added a reason for the extraneous links at the end so they aren't so "jarring".

              – WernerCD
              Jul 22 '15 at 14:27














            7












            7








            7







            What happened



            Firstly: The initial "V" of Hallow/Corruption/Crimson.



            Most notably, notice the picture: picture
            (source: cursecdn.com)



            This gamepedia article states that:




            Immediately, two diagonal stripes of the new biomes generate, replacing large sections of the World in a "V" pattern that extends from the center of The Underworld all the way to the surface.




            Things might have changed with 1.3, but most likely your house is near one of the "Sides" of the V.



            Secondly: When you "smash" an alter you create small pockets of one or the other:




            Upon smashing a Demon/Crimson altar with the Pwnhammer (Or more powerful tools later on in the game), there is a chance of a single block of your world turning Hallowed or Corrupt/Crimson in a random place, which given enough time, will spread to form new, large areas to deal with.




            So the basic gist is that your house is in a "bad"/"unlucky" place. The biomes can spread - either with time or smashed altars+time - but if your house was "immediately" in a spot, it's all location.



            What to do about it



            Multiple methods exist to remove Hallow/Corruption. The easiest method is a Clentaminator - which spray changes an area into a biome of choice or cleanses an area.




            The Clentaminator is the fastest means of spreading Hallow, Corruption, Crimson, and Mushroom Biome, or purifying biomes of Hallow, Corruption, or Crimson.




            You can also clear a surrounding area - 3 blocks to stop the spread - and then remove all the corruption to clean the area or create an artificial biome at your home. You can create Jungle, Mushroom or similar biomes that will then remove the corruption biome.



            Also, check your backup folder for a save from before the switch to hardmode for a "hard" reset back. This should be in the Terraria folder, under Documents -




            C:Users$USERNAMEDocumentsMy GamesTerraria




            Lastly, if desperate and map dependent, you can try to use TEdit - Its not been updated for 1.3 yet, but there is a chance that your world was made before. (backup your world before experimenting regardless)



            As mentioned in comments, I've added these separate links to emphasize material - specifically Gamepedia - as a good spot for further research into Life-After-Hardmode. Plenty of good material on how stuff spreads, what to do about it, what not to do, etc:



            http://terraria.gamepedia.com/Guide:Containing_the_Hallow/Corruption
            http://terraria.gamepedia.com/Hardmode
            http://terraria.gamepedia.com/Clentaminator






            share|improve this answer















            What happened



            Firstly: The initial "V" of Hallow/Corruption/Crimson.



            Most notably, notice the picture: picture
            (source: cursecdn.com)



            This gamepedia article states that:




            Immediately, two diagonal stripes of the new biomes generate, replacing large sections of the World in a "V" pattern that extends from the center of The Underworld all the way to the surface.




            Things might have changed with 1.3, but most likely your house is near one of the "Sides" of the V.



            Secondly: When you "smash" an alter you create small pockets of one or the other:




            Upon smashing a Demon/Crimson altar with the Pwnhammer (Or more powerful tools later on in the game), there is a chance of a single block of your world turning Hallowed or Corrupt/Crimson in a random place, which given enough time, will spread to form new, large areas to deal with.




            So the basic gist is that your house is in a "bad"/"unlucky" place. The biomes can spread - either with time or smashed altars+time - but if your house was "immediately" in a spot, it's all location.



            What to do about it



            Multiple methods exist to remove Hallow/Corruption. The easiest method is a Clentaminator - which spray changes an area into a biome of choice or cleanses an area.




            The Clentaminator is the fastest means of spreading Hallow, Corruption, Crimson, and Mushroom Biome, or purifying biomes of Hallow, Corruption, or Crimson.




            You can also clear a surrounding area - 3 blocks to stop the spread - and then remove all the corruption to clean the area or create an artificial biome at your home. You can create Jungle, Mushroom or similar biomes that will then remove the corruption biome.



            Also, check your backup folder for a save from before the switch to hardmode for a "hard" reset back. This should be in the Terraria folder, under Documents -




            C:Users$USERNAMEDocumentsMy GamesTerraria




            Lastly, if desperate and map dependent, you can try to use TEdit - Its not been updated for 1.3 yet, but there is a chance that your world was made before. (backup your world before experimenting regardless)



            As mentioned in comments, I've added these separate links to emphasize material - specifically Gamepedia - as a good spot for further research into Life-After-Hardmode. Plenty of good material on how stuff spreads, what to do about it, what not to do, etc:



            http://terraria.gamepedia.com/Guide:Containing_the_Hallow/Corruption
            http://terraria.gamepedia.com/Hardmode
            http://terraria.gamepedia.com/Clentaminator







            share|improve this answer














            share|improve this answer



            share|improve this answer








            edited 16 mins ago









            Glorfindel

            6501618




            6501618










            answered Jul 22 '15 at 2:15









            WernerCDWernerCD

            4941410




            4941410












            • Isn't it four blocks to stop spread?

              – JonK
              Jul 22 '15 at 7:07











            • Please avoid using code ticks for quotations. Also, there's no need for strikethrough; go ahead and just remove it altogether. I'd additionally suggest avoiding a list of links at the top of your post; rather it may be better if you work them into your post at natural points, or add them to the end as links for further reading.

              – Schism
              Jul 22 '15 at 7:51






            • 1





              @JonK HardMode Guide says Corruption, Crimson and Hallow will spread to stone, sand, ice and grass that are up to three tiles away. Containing Guide says Break the Hallow/Corruption/Crimson into manageable portions separated by three (or more) block gaps, and spray them with Green Solution. So three or more.

              – WernerCD
              Jul 22 '15 at 12:48







            • 1





              @Schism Yeah, I noticed some edits to my post by a couple people and for the most part don't mind the changes. The strike through does seem out of place, so I removed it (was tired while I typed it :). I personally think the links emphasize the fact that, at least for Terraria, Gamepedia is a stellar resource for this kind of information, so they are now at the end of the post. While I answered the initial question (why is my house "corrupted"), there is a wealth of material for further research into life-after-hardmode.

              – WernerCD
              Jul 22 '15 at 12:52







            • 1





              @Jeeva No need for apols, I liked most of the edits. I added a reason for the extraneous links at the end so they aren't so "jarring".

              – WernerCD
              Jul 22 '15 at 14:27


















            • Isn't it four blocks to stop spread?

              – JonK
              Jul 22 '15 at 7:07











            • Please avoid using code ticks for quotations. Also, there's no need for strikethrough; go ahead and just remove it altogether. I'd additionally suggest avoiding a list of links at the top of your post; rather it may be better if you work them into your post at natural points, or add them to the end as links for further reading.

              – Schism
              Jul 22 '15 at 7:51






            • 1





              @JonK HardMode Guide says Corruption, Crimson and Hallow will spread to stone, sand, ice and grass that are up to three tiles away. Containing Guide says Break the Hallow/Corruption/Crimson into manageable portions separated by three (or more) block gaps, and spray them with Green Solution. So three or more.

              – WernerCD
              Jul 22 '15 at 12:48







            • 1





              @Schism Yeah, I noticed some edits to my post by a couple people and for the most part don't mind the changes. The strike through does seem out of place, so I removed it (was tired while I typed it :). I personally think the links emphasize the fact that, at least for Terraria, Gamepedia is a stellar resource for this kind of information, so they are now at the end of the post. While I answered the initial question (why is my house "corrupted"), there is a wealth of material for further research into life-after-hardmode.

              – WernerCD
              Jul 22 '15 at 12:52







            • 1





              @Jeeva No need for apols, I liked most of the edits. I added a reason for the extraneous links at the end so they aren't so "jarring".

              – WernerCD
              Jul 22 '15 at 14:27

















            Isn't it four blocks to stop spread?

            – JonK
            Jul 22 '15 at 7:07





            Isn't it four blocks to stop spread?

            – JonK
            Jul 22 '15 at 7:07













            Please avoid using code ticks for quotations. Also, there's no need for strikethrough; go ahead and just remove it altogether. I'd additionally suggest avoiding a list of links at the top of your post; rather it may be better if you work them into your post at natural points, or add them to the end as links for further reading.

            – Schism
            Jul 22 '15 at 7:51





            Please avoid using code ticks for quotations. Also, there's no need for strikethrough; go ahead and just remove it altogether. I'd additionally suggest avoiding a list of links at the top of your post; rather it may be better if you work them into your post at natural points, or add them to the end as links for further reading.

            – Schism
            Jul 22 '15 at 7:51




            1




            1





            @JonK HardMode Guide says Corruption, Crimson and Hallow will spread to stone, sand, ice and grass that are up to three tiles away. Containing Guide says Break the Hallow/Corruption/Crimson into manageable portions separated by three (or more) block gaps, and spray them with Green Solution. So three or more.

            – WernerCD
            Jul 22 '15 at 12:48






            @JonK HardMode Guide says Corruption, Crimson and Hallow will spread to stone, sand, ice and grass that are up to three tiles away. Containing Guide says Break the Hallow/Corruption/Crimson into manageable portions separated by three (or more) block gaps, and spray them with Green Solution. So three or more.

            – WernerCD
            Jul 22 '15 at 12:48





            1




            1





            @Schism Yeah, I noticed some edits to my post by a couple people and for the most part don't mind the changes. The strike through does seem out of place, so I removed it (was tired while I typed it :). I personally think the links emphasize the fact that, at least for Terraria, Gamepedia is a stellar resource for this kind of information, so they are now at the end of the post. While I answered the initial question (why is my house "corrupted"), there is a wealth of material for further research into life-after-hardmode.

            – WernerCD
            Jul 22 '15 at 12:52






            @Schism Yeah, I noticed some edits to my post by a couple people and for the most part don't mind the changes. The strike through does seem out of place, so I removed it (was tired while I typed it :). I personally think the links emphasize the fact that, at least for Terraria, Gamepedia is a stellar resource for this kind of information, so they are now at the end of the post. While I answered the initial question (why is my house "corrupted"), there is a wealth of material for further research into life-after-hardmode.

            – WernerCD
            Jul 22 '15 at 12:52





            1




            1





            @Jeeva No need for apols, I liked most of the edits. I added a reason for the extraneous links at the end so they aren't so "jarring".

            – WernerCD
            Jul 22 '15 at 14:27






            @Jeeva No need for apols, I liked most of the edits. I added a reason for the extraneous links at the end so they aren't so "jarring".

            – WernerCD
            Jul 22 '15 at 14:27


















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